Experimental by choice.
Selected Work
Recent experiments
A few things that escaped
the sketchbook. Go play.
El Imperfecto
Authentic news, rewritten to your Spanish level. A calmer way to read, discover, and build your vocabulary.
Aurora Bloom
An interactive flow field of 1,200 particles following Perlin noise. Move your mouse to steer the flow, click to burst. Five curated color palettes.
Chromatic Abyss
A raymarched 3D scene rendered entirely in GLSL shaders. Signed distance functions, soft shadows, ambient occlusion, and iridescent lighting. Drag to orbit.
Neon Serpent
A synthwave reimagining of Snake. Particle trails, screen shake, three food types, CRT scanlines, smooth interpolated movement, and localStorage high scores.
Agent Mesh
Restricted for now.
Writing
From the notebook
Good things start
with a little wondering.
The Studio
Where the work happens
A small corner
of the internet.
A wide-open mind.
WebGPU compute experiments
In Progress
Second game prototype
Planning
Shader walkthrough series
Writing
venacafe.dev is live
Shipped · Jun 2026
LEAVE A LITTLE ROOM FOR THE UNEXPECTED.